




Kod: Zaznacz cały
// by psycho
// AIS INJURY Setup-File Version 02042014
//__________________________________________________________________________________________________________________________________________________________________
// v v v v v v v v v v v v --- Major Settings --- v v v v v v v v v v v v
tcb_ais_revive_guaranty = true; // set to true for a 100% revive chance. False, and the unit got a 50/50 chance to fall in agony or die immediately. Attention: Take note of the settings for "tcb_ais_realistic_mode"!
tcb_ais_realistic_mode = false; // set to true and units will die if they take a headshot or a heavy explosion nearby. Attention: if set to true, the revive chance guaranty are disabled!
tcb_ais_medical_education = 0; // Who can revive a concious unit? 0 == everybody 1 == everybody with a firstaid or medikit 2 == only medics (affect both, AI and players!)
//__________________________________________________________________________________________________________________________________________________________________
// v v v v v v v v v v v v --- Optional Settings --- v v v v v v v v v v v v
tcb_ais_rambofactor = 5; // a higher value means more damage tolerance for the unit before the unit are unconcious ( 1== low, 2 == normal, 3 == higher, 5 == extreme)
tcb_ais_random_lifetime_factor = 100; // a higher value means you got more time to heal the unit before bleeding out and die (50 == means round about 1 minute, 100 == means round about 3 minutes, 200 == approximately 8 minutes)
// the time depends on the damage the unit takes before they are unconcious. The time is randomized and not exact.
tcb_ais_delTime = 60; // Time in seconds until dead bodys are deleted. If zero seconds are select this feature is disabled. (only units witch was handled from AIS Injury System will be deleted!)
//__________________________________________________________________________________________________________________________________________________________________
// v v v v v v v v v v v v --- Visual Settings --- v v v v v v v v v v v v
tcb_ais_show_injury_marker = 1; // Set value to 1 and a marker show injured units on the map. 0 means this feature is disabled.
tcb_ais_show_3d_icons = 1; // Set value to 1 and a 3D-icon show you ingame the position of injured units within a range of 30 metres. 0 means this feature is disabled.
tcb_ais_dead_dialog = 1; // Set value to 1 to enable the deadcam and the dead dialog. 0 means this feature is disabled.
tcb_ais_bloodParticle = true; // Set to true and extra blood particles are genereated randomly on downed bodys. Set false to disable this feature.
tcb_ais_impactEffects = true; // Set to true to enable that hits have a impact to your senses. Set to false to disable this feature.