Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Dodatki i modyfikacje Armed Assault - te bardziej, jak i te mniej oficjalne

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eagle
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Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: eagle »

od Info ¶

Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy (sb_at_6thSense.eu)
This Modification is meant for the sole purpose of usage on 6thSense.eu servers. (And as such Made for MP)
The package has been made with many different considerations, some realism, some gameplay, some for fun.
The main idea of the Mod, is to have a uniformal classes system with many many different units, vehicles
scripts, further enhancements, all made compatible with eachother inside 1 mod.
Newer Modules will become available in the future, examples could be WW2, Vietnam etc. etc.
Original Units, Vehicles, Weapons etc. are unaffacted. This mod needs updated Missions.
(Auto-replace templates for PowerGREP (http://www.powergrep.com) are included in the @6thSenseMod\Tools folder)


The mod is an ongoing project, which means that there will be updates and they can be rapidly following eachother.
Documentation is being made and updated ongoing aswell.
Model texture-path replacement has not been done, waiting for more automated tools aswell as the BIS Tools themselves.
Not all ERA's are complete nor correct yet. Please feel free to report bugs and inconsistencies!
Comments and suggestions are always welcome, but there are no promises of change/implementation.
At the first place, I try to satisfy the needs of the 6thSense.eu Community, the rest is secondary.
If there is anything you think you can contribute to this mod feel free to contact me. That said, we hope you will enjoy the Mod :-)
Project Status ¶

DEVELOPMENT/BETA
Features ¶

* Automatic Update Feature!
* Disabled Radio Report Texts for: Reporting Visuals, Kills and Deaths.
* The Radio Voices are also turned off.
* ArmALauncher by Kegetys, preconfigured for 6thSense Servers
* Cpbo by Kegetys
* Patch tools by various makers
* Flags by Jerry Hopper
* AH-64A & CH47D by Mapfact.net (MCPXXL, Marco Polo IV, more)
* SIX-Base/Sol/Veh/Weap, my own personal addon/unit/vehicle(class) structures
o Dynamic Weather & Time, aswell as Sync with the server
o Many included scripts in the SIX_base addon
o Multicam USA Modern Units, by Simpson
o TroopMon? v0.8 by Charanos
o MAP_Misc v1.02 by Mapfact.net (BadAss?, Lester, more)
o Zombies by NEM (ofpforum)
o NIM-Mod Weather by Smiley Nick, more.
o Guerrilla Soldiers, SLA Desert vehicles and soldiers, and SLA Urban Units by Relikki
o ZS Woodland Units by Zerg63
o MARPAT Units by HePCaT
o US SF Units by Ebud
o BTR80 by Red Cottage (granQ, MechaStalin? and Sea Demon)
o Alouette II by Red Cottage (granQ, more)
o BE-32K by Red Cottage (granQ, more)
o Weapons, CWC and Camo Units by Vilas
o G11 & AUG by Tiger
o SLX GL3 by Solus
o Spectator Script v1.01 by Kegetys

Readme's are included in the Readmes folder. Credits to the rightful owners of these addons. (If anyone seems left out or if there is data incorrect, please excuse me and accept my apologies. Please let me know by E-mail and it will be fixed!)
Works with ArmA Versions ¶

LANG: Any Language
GAMEVER: v1.05
Download ¶

* 6thSense.eu Mod v0.50 (4 Mirrors) (263MB, Windows MSI Setup)

Please use the Mod Update Check from the 6thSense.eu ArmA startmenu folder for further updates!
Source Access ¶

* If you have Developper Access, you can review the source here
* If you have Subversion Access, you can retrieve and commit changes here

Install Help ¶

* Install this mod Directly into your ArmA installation folder
* Startup ArmA Any of the following ways:
o Use shortcuts in the Start Menu Group: 6thSense.eu ArmA
+ (In ArmA Launcher, do not forget to fill in passwords for servers if needed, in Options, Servers)
o Use Kegetys ArmA_Launcher located in the @6thSenseMod\tools folder, directly
o Add behind the armed assault shortcut: -mod=@6thSenseMod
+ It should look like this, mind the quotes:
+ "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" –mod=@6thSenseMod
+ If you have multiple mods, spread them with semicolon, e.g: –mod=@marpat;@6thSenseMod
+ You can also add -nosplash for fast starting your game without all the intro crap.

ClassNames? & Resources ¶

Please check SIX_Classes
Reporting Bugs ¶

Please report bugs in our Ticket System (please pick the proper component and other options)
Need Help? ¶

If you have problems setting up, need help and the Wiki does not supply sufficient information, please post in the 6thSense Forums
FAQ ¶
I get an error about too low amount of free Space, but there is enough space on my ArmA Drive! ¶

Please free up enough space on your Windows Drive, as it uses your TEMP folder for unpacking the setup. If you can not free up enough space. Please follow the following steps:

* Go to Start, Right Click My Computer, Choose Properties
* Go the Advanced TAB, Choose Environment Variables
* Change the TEMP Path to a folder on a drive with the most space. (there are usually 2 of these path settings)
o Make sure the folder exists.. if not, first create it… e.g: D:\Temp

I get an error while trying to patch ArmA… ¶

If there error is something similair to:
"This patch package could not be opened. Verify that the patch package exists and that you can access it, or contact the application vendor to verify that this is a valid Windows Installer patch package."
Then it probably means that the downloaded patch file is corrupted! Please delete the updater.exe from your ArmA\@6thSenseMod\tools folder and rerun the "Mod Update Check"
This will be automated in future updates…
I have problems installing/It just doesnt work ¶

* Please make sure everything ArmA related is closed while installing/updating
* When patching manually… Are you sure you are following up the updates in sequential order? (v0.3-->v0.4-->v0.41 etc..)
* As last resort:
o Please Uninstall any previous versions of the mod by going to Start, Control Panel, Add/Remove Software(/Programs) and uninstall the 6thSense.eu-ArmA Mod
o Delete the @6thSenseMod folder
o Retry installing the latest setup and possible updates (Make sure you follow up the updates in sequential order)

I get an error while joining server "Bad Version" ¶

* This usually happens if you did not close all ArmA Programs (e.g. the Launcher) while updating
* Close ArmA Launcher
* Run @6thsensemod\tools\6th-reg file, let it import in registry
* start launcher from start menu: 6thSense.eu ArmA

Version History (The Download Page will always show you your CURRENT Version) ¶

* v0.53update
o Added BE-32k by Red Cottage (Thanks a million to granQ!)
o Added BTR80 by Red Cottage (Thanks a million to granQ, especially the cool nvg in gunner mode!)
o Added MAPFact/Marco Polo IV AH64-A and CH47D (But not into six classes yet)
o Replaced Vilas M16A2 model by BIS model
o Updated Kegetys Spectator to v1.01
o Added New US SF Classes for the different Camos
o Changed the Order of the Servers in the Launcher
o Integrated Ebuds US SF Units
* v0.52update
o Included proper SIX_characters now
o Fixed Amount of Magazines for AA Soldiers
o Replaced weapons on the Soldiers: M4 with M16A4, Replaced Aimpoints with ACOG, Replaced G11 with M4
o Disabled Radio Voices by Default (Introduced new config option in @6thSenseMod\SIX_config.hpp to re-enable, BUT DO NOT USE YET!!)
* v0.51update
o Expanded the EventHandlers?
o Moved many scripts into the six_base addon (INCL. Artillery and Chopper Support (DTP))
o Useractions should be available as they should even after JIP
o Integrated Dynamic Weather, Time Speedup and Sync Functionality
o Created the base for the Nimod Dynamic Weather Integration
o Removed the Nuke-Like RPG from the briefing and crates etc.
* v0.50update or the v0.50setup (For New Installations!)
o Compatible with v1.05
o Updated G11
o etc
* v0.46update
o #@(!&!#@!$@!#$(@!*)#_@!)+#@!_+#%$&*!!!!!
* v0.45update
o Cleaned up the Weapons further
o Fixed Bug causing many Crashes
* v0.44update
o Added All Missing Weapons from the SIX Classes
o Added All Weapons and Magazines in Boxe
o Added Missing Guard & Commando RACS classes to SIX
o Added Automatic Rifleman Classes to RACS & SLA
o Added many scripts and resources in SIX_base, saves the need for scripts included in missions (reduces mission-size!)
o Re-Equiped ALL units in the game with the new weapons and hopefully better loadouts ;-)
o Integrated MAP_Misc AI-Viewblocking Smoke and other types of Grenades aswell as the radio
o Fixed bugs in Nimod Weather
* v0.43update
o Added many BIS Vehicles to the SIX Classes (Mainly CIV/USA/SLA) incl. Wrecks
o Added RC Alouette
* v0.42update
o Added Tigers Steyr-AUG and HK-G11
o Many small bug-fixes
o Added Ammo/Weap Boxes (Not yet filled with current weaps)
o Added Civilians (Still gotto do the vehicles etc)
o Updated MAP_Misc to v1.02
* v0.41update
o Optimized the Auto Updater, Should be more user friendly and better error protected now!
o Fixed Error in SIX_Vehicles, which was defined as Characters
o Added Some more Vehicle Classes to have Crew from the different Camos
o Switched CWC Woodland to Modern Woodland and used Vilas CWC units for CWC.
o Fixed problem with the Weapons
* v0.4
o Added Many Addons for Units, Vehicles and Weapons for all sides and different ERA's & CAM patterns. They are all merged into the 6th Sense Universal Structure.
o Added Zombie Mod
o Added Flags
o Dynamic Weather Mod
* v0.3
o Removed NATO Map Markers by SASMod
o Added MAP_Misc with many features (incl my NS-Lite), aswell as new markers
o Added Automatic Update Feature! Just run it from the Start Menu: 6thSense.eu ArmA folder
o Added Charanos TroopMon? v0.8
o Removed EditorUpdate? and released as seperate mod again.
o Updated ArmA Launcher to v1.1 and updated config
o Added SIX_mod
o Added Simpson's Multicam units
o Added Automatic Update Feature! Just run it from the Start Menu: 6thSense.eu ArmA folder
* v0.2
o Removed Chopper & Tanksound patches due to Engine fixes in v1.02
o This is now v1.02-only compatible
o Integrated editorupdate
* v0.1
o Initial version


Tu info z tej strony:
http://trac.6thsense.eu:800/arma/trac/w ... e.eu%20Mod
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Awatar użytkownika
Zajcew
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Zajcew »

I po co to wklejać .Trzeba było dać linka , ruszyć główką i napisać coś od siebie ew. przetłumaczyć na nasze.
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Forrestal
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Forrestal »

Sobie to pociagnalem przed chwila i jest to jedynie pack addonow ktore sa wymagane do gry na serwerach SthSense.

Fajnie ze SickBoy zrobil jedna instalke ale przecietnemu graczowi to niepotrzebne.
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Grey
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Grey »

Zgadzam sie, potrzebne coopowym mission makerom i graczom, bo ladnie to wszytsko jest zlozone i jest zgrywane (6th sense wprowadza poprawki i uniwersalizuje poszczegolne elementy).

Do ciekawostek nalezy to, ze mod zmienia sie bardzo szybko, ale nie trzeba plakac, poniewaz w packu posrod roznych narzedziowych programow jest tez updater ktory po odpaleniu bezbolesnie uaktualnia mod o jeden poziom wyzej.

W najnowszej wersji jest zmodyfikowany ZEUS dispersion i inne podobne dodatki, ktore sprawiaja, ze nawet wypasione AI ma obnizona celnosc, dzieki czemu nie trafia magicznie pierwszym pociskiem z odleglosci, z ktorej gracz ledwo co widzi. W nastepnej dispersion prawdopodobnie bedzie ciut zmniejszone, bo obecnie rozrzut wg niektorych jest zbyt duzy (ale to opinia tylko autora modu).
Paweł
Posty: 37
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Paweł »

Ok, updater już nie działa :D Jak przedwczoraj to ściągnołem to już jakiś update był dostępny, dziś jak spróbowałem updatować to już coś było nie tak z serwerem 6thSense - błąd 404.
eagle
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: eagle »

Paweł pisze: Ok, updater już nie działa :D Jak przedwczoraj to ściągnołem to już jakiś update był dostępny, dziś jak spróbowałem updatować to już coś było nie tak z serwerem 6thSense - błąd 404.


Tak zawsze jest. Bo narazie niema żadnego update. jak zrobią to bedziesz mógł nadal sciagać.
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Grey
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Grey »

Obecnie jest wersja 0.58
Paweł
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Re: Welcome to the 6thSense ArmA (v1.05) Mod by Sickboy.

Post autor: Paweł »

hmm odpaliłem updatrer i ściągneło wersje 0.57.

Edit: Jenak nie, readme pokazuje wersje 0.58.
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